Berginyon replied

592 weeks ago

Cosmic asked me to post an optimal meld list for gear so here's the one for crafting gear. Obviously you'll want to do the belt and jewelry first since those are used by all your crafting classes. After that I'll list the items in order of importance since some of them take more stats than others so you'll want to get them done first.

Raptorskin Merchant's Purse
Command III
Cunning III
Command II
Competence I
Electrum Choker
Command III
Cunning III
Cunning II
Competence I
Red Coral Earrings
Command III
Cunning III
Cunning III
Competence I
Militia Wristlets
Command IV
Cunning IV
Competence II
Cunning II
Aetheryte Ring x2
Command IV
Cunning III
Competence II

Berginyon replied

592 weeks ago

So, now that you've gotten your belt and jewelry melded, it's time to blow a ton of money on getting your stats up to the required level for crafting 3 star master recipes (391 Craftsmanship and 374 Control).

The first thing you're going to want to do, obviously, is go after the new main hand for the class you are melding. This will require you to craft 50 HQ items to turn in for the main hand. While making those 50 items, go ahead and make an extra 10 and pick up the Artisan's Spectacles since that can be used on all crafting classes and will save you on not having to meld another piece of gear.

Militia Off-Hand
Command IV
Competence IV
Command III
Command III
Command I
Class Specific Body
Command IV
Competence IV
Competence III
Competence III
Command I
Class Specific Gloves
Command III
Command II
Competence II
Class Specific Leggings
Command III
Cunning III
Command II
Class Specific Boots
Command III
Cunning III
Command II
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